Cromos – outline and color animations is a set of components that allows users to create easily many types of outline and color animation effects.
What’s new in version 1.7.1 of Cromos – outline and color animations
New version 1.7.1 is out and available on the Asset Store and brings a number of new features and bug fixes:
LOD GROUP SUPPORT
SHARED MATERIALS MANAGEMENT
EXCLUSION OF PARTICLE SYSTEM FROM OUTLINE
LOD SUPPORT
Outline system now supports LOD Groups. Simply add Outline Target or Highlighter component on the game object with LOD Group component, and our system does all the work for you: the outline will be applied automatically to the current LOD mesh.
EXLUDE PARTICLE SYSTEM FLAG
This new flag allows to exclude or include particle system renderer in outline effect, if a particle system is present in the game object hierarchy and Affect Children is checked.
ANIMATION OF SHARED MATERIALS
Now it is possible to execute color transition and highlighter animations on shared materials instead of instanced ones.
Project Page
GO TO PROJECT PAGEAsset Store
GET FROM ASSET STOREComplete changelog version 1.7.1:
OUTLINE
- ADD/FIX: now Outline Target support LOD groups: only the renderers of the current LOD are outlined
- FIX: now outline works correctly with skinned mesh renderers with multiple sub-meshes
GLOBAL
- ADD: now Color Transition and Highlighter components can use shared materials instead of instanced materials
ADD: now it’s possible to exclude particle system renderers from color transitions, highlighting and outline